1) Not much to write about (there is quite the calm before the FSX storm) and
2) Getting ready with our code conversion (we're moving everything from Visual Studio 6 to Visual Studio 2005).
Reason 1 isn't exactly true - the MD-11 is progressing very nicely and I've been trying to find some new technical advisors to complement the existing team, as we're going into beta status soon (I'll be posting a couple pics of the MD-11 panel once I get my hands on a stable alpha release).
Reason 2 is a bit more special: Being spoilt by Microsoft, I wouldn't have expected that the transition would have been so... um... not fun / easy. This was almost senseless - or I haven't found the easier way... :-) To explain:
All our code is written in Microsoft Visual Studio 6 / C++. We had skipped the transition into Visual Studio .NET / .NET 2003, as the Flight Sim 2004 SDKs were still written in VS6 C/C++ and it seemed quite unnecessary to have to bother (let alone find / schedule the time to do it).
Now that FSX is coming out, it appears that the SDKs are going to only support VS2005 - so we had to finally bite the bullet.
One might think - what's the problem - copy the code over to a different hard disk, open the workspace in VS2005 instead, and viola! (sic). Errr - nope. The workspace / project files are seamlessly translated into solutions and vsproj files, but the code itself doesn't compile out the box. In fact, it takes lots of effort and pain to translate: Apparently, the VS6 version of C/C++ wasn't exactly conformant... so there are TONS of warnings / errors that occur...
The main ones: C4244 (arithmetic conversions - float/double, int/short etc. etc.) which are a pain, but at least make sense (if you were bad enough to blindly pass one to the other indiscriminantly) and C4996 - and this one is silly, IMO: It's a warning about the deprecation of all printf/sprintf etc. type commands and their replacement with buffer overflow-safe equivalents, named
So- instead of a global setting (so we can maintain the code and allow it to also compile well under VS6) to turn those C4996 warnings off, I had to visit all the files and issue #pragma warning disables... Fun.
Anyway - rant off for now, but if someone knows how I could have skipped this pain, let me know too - at least I'll let our friends know as well.