Tuesday, April 06, 2010

The 'disappearing textures' fix for FSX

A lot of bandwidth has been spent already by FSX users on a problem they are experiencing with complex add-ons, such as the Concorde-X, the LDS 767 and other similar products, whereby aircraft and scenery textures disappear after awhile, leaving them transparent, or worse, crashing the system, requiring a restart. This gets very frustrating, especially if it happens at the end of a long flight, right before landing your simulated aircraft.

Thanks to the dedication and hard work of a distinguished member of the FSX Community, Jesus Altuve
, who I want to publicly acknowledge and thank via my blog, it seems that a fix for this problem (which has existed for the past four years, since FSX has been released) is now possible. Jesus has found some new fsx.cfg settings that are undocumented, but help alleviate this issue for everyone that has tried them so far.

It was, however, noted that not every member of our community is equally versed in making changes in their computer, especially when these changes involve digging deep into the internals of Windows folders, some of which are even hidden, and applying edits to files that are normally best left alone by the ordinary FSX user.

As such, I took some time to develop and provide an automated utility that will take care of the edits for you, allowing different levels of control to the various items that are there for editing.

Version 1.0 of the automated FSX Texture Fix utilty is already released in the FSLabs web site forum downloads section. I'd welcome some feedback if you use this utility, as the news on how these edits work is constantly coming and more discoveries are coming out as time passes.

Once more - please allow me to express our gratitude and thanks to Jesus Altuve
for his dedication and hard work!

Without further ado, you can download the utility

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