I would like to extend a very heartfelt Thank You! to all of you, my readers and friends, who've flooded my mailbox with such warm wishes for Flight Sim Labs. While I expected that there was a relatively large number of you who were anxiously waiting to see what project my stealth mode was all about, I never expected to be inundated with emails that had so much good stuff to say!
Once again, thank you for the kindness! It's very refreshing and gives me added strength and willpower to create even better products for your enjoyment!
Wednesday, July 30, 2008
Saturday, July 26, 2008
Flight Sim Labs, Ltd.
Those of you who have known me for awhile will be wondering by now why I've been so silent in the past couple months or so. Apart from the odd post on various sundries, I have stayed very quiet and there was a very good reason for doing that... none other than the launch of a new Flight Simulation company and associated web site.
FSLabs, as we more affectionately call the company in-house, is formed to serve the demanding flight sim pilot who wishes to upgrade himself from the default aircraft complexity level and enter a realm of fidelity found in products that I've associated myself with in the past and will continue to do so (even better) in the future. Apart from aircraft addons, though (first in line of which is the beautiful Concorde which we're developing together with Andrew Wilson and his associates from SSTSIM), FSLabs will be providing driver interfaces to link home cockpit hardware with other addon products such as PMDG's 747-400 for FSX, as well as working together with 3rd parties who wish to contract our consulting services for specialized work.
So, without further ado, you're cleared direct to Flight Sim Labs, Ltd., number one for the approach!
FSLabs, as we more affectionately call the company in-house, is formed to serve the demanding flight sim pilot who wishes to upgrade himself from the default aircraft complexity level and enter a realm of fidelity found in products that I've associated myself with in the past and will continue to do so (even better) in the future. Apart from aircraft addons, though (first in line of which is the beautiful Concorde which we're developing together with Andrew Wilson and his associates from SSTSIM), FSLabs will be providing driver interfaces to link home cockpit hardware with other addon products such as PMDG's 747-400 for FSX, as well as working together with 3rd parties who wish to contract our consulting services for specialized work.
So, without further ado, you're cleared direct to Flight Sim Labs, Ltd., number one for the approach!
Monday, July 07, 2008
Google C++ style guide
Haven't posted in awhile... that's not because I have nothing important to say - in fact, there's going to be a very important announcement very soon, but for the moment, I wanted to bring your attention (at least those of you who are C++ coders among us) to a very useful style guide that Google published (kudos to Steve Lacey for blogging about it).
I think that if we can follow the recommendations (at Google, they're mandatory) shown in that style guide, we'll make our programming lives a lot easier (we've all had to maintain older code, no?)
Here's the guide...
I think that if we can follow the recommendations (at Google, they're mandatory) shown in that style guide, we'll make our programming lives a lot easier (we've all had to maintain older code, no?)
Here's the guide...
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