Friday, February 15, 2008

Where it all began...

Some of you may know that I've been elected Microsoft MVP by the good folks at ACES, an honor that I take seriously, constantly reminding myself that there's still so much to be done to improve my code base and provide more efficient and thorough work so my team mates can become more productive. I owe a lot to our friends in Redmond who make the best flight simulator there is today - if not for them, our 737 and 747 products wouldn't have been so greatly acknowledged.

Focusing so much on the future, though, sometimes keeps me from remembering the past: Where it all began for me in flight simulation and who was responsible for my involvement in the business. I have a very warm place in my heart for the team which caused me to realize that flight simulation is so much more than just a game. That team was Terminal Reality and the Fly! developers.

The trip down memory lane was caused by an article I happened to read today, written nine years ago (already!). It describes a (real) trip I would have liked to have made myself, to meet at least some of the people I considered very important when I started my humble career in flight simulation development. One of them, in particular, who unfortunately is no longer with us. Fare well, Richard Harvey, I am sure I'll meet you one day in a different cloudless sky...

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